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DirectX 10 hardware appears with nary a native game in sight

Tuesday, November 14th, 2006

It seems more than a coincidence that NVIDIA announced the release of the first DX 10 GPU within Direct_X_10.jpghours of Microsoft’s Windows Vista RTM announcement. Vista marks a significant moment in the history of desktop graphics - it’s the first time most users have had a reason to buy 3D graphics cards for reasons other than gaming.

That said, the 128 parallel scalar processors in NVIDIA’s GeForce 8800 GTX (and the associated $1000 price tag) are overkill if you just want to use Aero Glass. Even if you hit the <windows><tab> Flip 3D shortcut really, really quickly.

Such high-end 3D hardware is still all about the games, and DX 10 is the means to a new level of graphical awesomeness. To drive this home Microsoft announced a pile of titles during E3 2006 that would form the Windows Vista game lineup. These titles promised new levels of ‘graphical fidelity’ thanks to the extensive employment of DX 10 (to translate into non-marketing speak - if you don’t buy the new operating system you don’t get your shaderporn). DirectX 10 hardware appears with nary a native game in sight. | APC Magazine

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