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Archive for the 'DirectX 10' Category

Vista is Fast If You Have the Hardware

Saturday, December 30th, 2006

With Microsoft’s Windows Vista finally released to manufacturers and on the verge of making its way to retail, we can at last get down to the business of examining precisely how well the new OS performs. In our first tests, we discovered that while Vista’s hardware requirements may be steep, it should run just fine–even [...]

Microsoft clarifies: Halo 2 Vista wont be Direct X 10

Thursday, December 7th, 2006

A Microsoft representative contacted GamePro today to clear up a few matters concerning the upcoming Windows Vista port of Halo 2…namely, that the game will support Direct X 9 visual effects, not the Direct X 10 effects. GamePro.com, as well as many other game media outlets, have reported that Halo 2 will support Direct X [...]

DirectX 10 hardware appears with nary a native game in sight

Tuesday, November 14th, 2006

It seems more than a coincidence that NVIDIA announced the release of the first DX 10 GPU within hours of Microsoft’s Windows Vista RTM announcement. Vista marks a significant moment in the history of desktop graphics - it’s the first time most users have had a reason to buy 3D graphics cards for reasons other [...]

DirectX 10 is freaking dooping fabulous

Friday, August 18th, 2006

If you need any convincing that DirectX 10 is worth it or not, then this will blow you away. Throw away OpenGL, trash your DirectX 9 graphics card, it’s time to upgrade to cinematic-quality real-time computer generated graphics! As you can see from the comparison between the two screenshots, this is not fake. There is [...]